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Rendering for billboard corona renderer
Rendering for billboard corona renderer






  • Save and load LightMix configurations, and exchange those to and from the Corona Image Editor.
  • Save and load post–processing configurations, and exchange those to and from the Corona Image Editor and Corona Cameras.
  • Integrated color mapping controls, including exposure, filmic tone mapping, LUTs, green–magenta tint, etc.
  • Integrated post–production effects, including bloom & glare, vignette, sharpening/blurring, histogram, curves, etc.
  • Integrated Interactive LightMix, allows changing color and intensity of lights without re–rendering.
  • An optional, feature–rich replacement of the 3ds Max native VFB.
  • Lights can be selected in the scene from the LightMix tab.
  • LightMix result can be saved to a CXR file and then adjusted in the Corona Image Editor, or saved for compositing in other post–processing software.
  • Each light select pass can be denoised independently (this can be enabled during automatic setup).
  • Can be used for anything from subtle adjustments, to turning day into night, without re–rendering.
  • Supports multiple suns and multiple environments for different times of day from one render.
  • Single–click set up (by instances, groups or individual lights, with memory requirements reported).
  • Adjust color and intensity of lights, during and after rendering.
  • Max Sample Intensity (MSI): automatically removes fireflies –.
  • High Quality Image filtering, gives a more natural and “less CGI” look to noise, making it less noticeable to the eye.
  • Balances out the rendering calculations over the image to focus more processing power on tricky areas.
  • Separate render element available for compositing caustics in post processing for even greater control.
  • Enable or disable for specific light sources.
  • Includes caustics from reflection, refraction, and dispersion (splitting light into separate colors).
  • Checkbox to enable/disable the result in the VFB.
  • CPU–only, and works with any CPU (not just Intel)
  • Intel AI denoising can be used for final renders.
  • NVIDIA AI GPU–based denoising can be used for final renders at the user’s discretion (requires a compatible NVIDIA GPU).
  • Reduces the number of passes needed to get a noise–free image, with render time reductions of 50 to 70%.
  • rendering for billboard corona renderer

    UHD cache: faster biased cached solution for interiors.Last update: | Version: Corona Renderer 5 | Plugin: 3ds Max








    Rendering for billboard corona renderer